Spare ideas

2013/06/08

Categories: GeekStuff Personal

Was reading the Pathfinder (a tabletop RPG) book on game mastery, browsing their world-building stuff, came up with spare ideas.

I tend to have lots more ideas than time to do anything with, so, here’s a batch of spare ideas in case anyone needs them.

Comments [archived]


From: Tegan
Date: 2013-06-11 14:22:52 -0500

Your first idea is a little similar to an aspect of Asimov’s Foundation series. There is a nomadic Trader culture that travels from culture to culture to sell their wares, although the result of them having technology that their client cultures don’t is more a result of the decline of society/technology/intellectualism in isolated populations than anything. There are even some cultures that have reverted so far that they regard nuclear-powered devices brought by Traders to be magical, and there’s even a religion built around it. In another culture, nuclear Trader technology is strictly taboo.

It’s really interesting stuff, and your idea just really reminded me of one of the many reasons I love that series so much.
Also, I agree that an RPG based on a technological revolution sounds fascinating, I would definitely play!