Signals your historical favor changing.
Usage:
Event.Pvp.History.Favor(favor) |
Parameter | Type | Datatype | Description |
favor | parameter | variant | Amount of lifetime favor accumulated. |
Signals your daily kill count changing.
Usage:
Event.Pvp.History.Kill.Today(kill) |
Parameter | Type | Datatype | Description |
kill | parameter | variant | Amount of kills made in this time period. |
Signals your accumulated prestige changing.
Usage:
Event.Pvp.Prestige.Accumulated(accumulated) |
Parameter | Type | Datatype | Description |
accumulated | parameter | variant | Total quantity of accumulated prestige in this rank. |
Signals your prestige rank changing.
Usage:
Event.Pvp.Prestige.Rank(rank) |
Parameter | Type | Datatype | Description |
rank | parameter | variant | Current prestige rank. |
Returns information on your PVP history.
Usage:
result = Inspect.Pvp.History() |
Parameter | Type | Datatype | Description |
result | result | table | Table containing information on PVP history. |
- members
-
favorLifetime |
Amount of lifetime favor accumulated.
|
killLifetime |
Amount of kills made on this character.
|
killMonth |
Amount of kills made on this character within the last month.
|
killToday |
Amount of kills made on this character within the last day.
|
killWeek |
Amount of kills made on this character within the last week.
|
Returns information on your PVP prestige.
Usage:
result = Inspect.Pvp.Prestige() |
Parameter | Type | Datatype | Description |
result | result | table | Table containing information on prestige. |
- members
-
accumulated |
Prestige accumulated so far in this rank.
|
needed |
Quantity of prestige needed to gain a rank.
|
rank |
Current prestige rank.
|