Signals new buffs on a unit.
Event.Buff.Add(unit, buffs) | |||
Parameter | Type | Datatype | Description |
---|---|---|---|
buffs | parameter | <nope> | A table containing the buffs involved. The key is the buff ID, the value is the buff type ID or 'true' if the buff has no type. |
unit | parameter | variant | The Unit ID of the unit involved. |