Event.Combat.Immune

Signals a unit resisting an ability through immunity. All units referenced by this event will be accessible within this event's handlers.

Usage:

Event.Combat.Immune(info)
ParameterTypeDatatypeDescription
infoparametervariantDetailed information table about this event, containing several named parameters.
members
ability The ability ID for the ability used, if available.
abilityName The name of the ability used.
caster The unit ID for this event's initiator, if one exists.
casterName The name of this event's initiator, if available.
target The unit ID for the target.
targetName The name of the target, if available.