Signals the receipt of an addon message.
Event.Message.Receive(from, type, channel, identifier, data) | |||
Parameter | Type | Datatype | Description |
---|---|---|---|
channel | parameter | <nope> | If type is "channel", the channel that this message was sent to. Otherwise, nil. |
data | parameter | <nope> | The data payload for this message type. |
from | parameter | variant | The name of the player this message is from. |
identifier | parameter | <nope> | The identifier for this message. |
type | parameter | <nope> | The type of this message. May be any of "send", "tell", "channel", "guild", "officer", "party", "raid", "say", or "yell". |