autoattack |
Autoattack mode of the ability.
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castingTime |
Casting time of the ability, in seconds.
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channeled |
Signals that the ability is channeled.
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continuous |
Signals that the ability is continuous.
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cooldown |
Cooldown of the ability, in seconds.
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costCharge |
The amount of charge this ability consumes on use.
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costEnergy |
The amount of energy this ability consumes on use.
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costMana |
The amount of mana this ability consumes on use.
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costPlanarCharge |
The amount of planar charges this ability consumes on use.
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costPower |
The amount of power this ability consumes on use.
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currentCooldownBegin |
The time the current cooldown started, in the context of Inspect.Time.Frame.
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currentCooldownDuration |
Duration of the current cooldown the ability is influenced by, in seconds.
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currentCooldownExpired |
Number of seconds the current cooldown is past its expiration time. Generally indicates lag.
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currentCooldownPaused |
Indicates that this ability's cooldown is paused.
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currentCooldownRemaining |
Time remaining in the ability's current cooldown, in seconds.
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description |
Description for the ability.
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gainCharge |
Amount of charge gained by using the ability.
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icon |
Resource filename of the ability's icon.
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id |
The ID of the requested element.
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idNew |
The new ability ID.
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name |
Name of the ability.
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outOfRange |
Signals that the ability is out of range.
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passive |
Signals that the ability is passive.
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positioned |
Signals that the ability's effect is manually positioned by the user.
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racial |
Signals that the ability is a racial ability.
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rangeMax |
The maximum range of the ability.
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rangeMin |
The minimum range of the ability.
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stealthRequired |
Signals that the ability requires the user to be in stealth.
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target |
The Unit ID of the unit that this ability will be used on if triggered at this moment.
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unusable |
Signals that this ability is unusable.
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weapon |
The required equipped weapon for this ability. May be "any", "melee", or "ranged".
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