Gets the current texture used for this element.
source, texture = Texture:GetTexture() | |||
Parameter | Type | Datatype | Description |
---|---|---|---|
source | result | string | The source of the resource. "Rift" will take the resource from Rift's internal data. Anything else will take the resource from the addon with that identifier. |
texture | result | string | The actual texture identifier. Either a resource identifier or a filename. |